29 9 / 2014
"I’ve been thinking of getting a new computer, that would have to support Adobe stuff, and probably zBrush, as I want to learn 3d modelling. I also want a desktop. I don’t know whether I should get the designer standard Mac, or go with a custom PC, with easily replaceable components, for a comparable price. I’m actually leaning towards the custom PC, but I wanted to ask any of you who might know, is there any REAL reason to get a Mac over a PC if you’re a designer?"
PC’s and Macs have both come along way since that it all comes down to your preference. I hate answering this question because I’ve asked it myself many, many times and it’s frustrating to try and get answers from knowledgeable folk as they tend to strike me as trying to convert you into a religion rather than giving a fair assessment of why PC or Mac is better.
I have used both PC’s and Macs but I admit that I have more experience with PC’s. I hope at least that this is going to help you find which one you might want to go with.
- Affordable, common
- Hardware is easy to replace/upgrade
- Software have lots to choose from and are within a starving artist’s price range
- Intuitive to use. Okay, this is where I’m a little biased. Most PC’s are primarily running on Windows. Microsoft started out as a software company so they have a long history of designing software/programs so that they are intuitive and make sense. One example I like to use (and what I hated about the Mac) is that in Windows, a trash can means those files are going on hold and you can delete them later. On Mac, that’s not the case. Granted I haven’t used Macs recently and I’m not sure if this is still the same quirk it has, I hate Mac for that “quirkiness.”
Unlike PC’s Macs have started out manufacturing hardware AND software. As such, you can expect perfect harmony between hardware and software on Mac systems. This is the reason why Macs are highly recommended for artists since you want every bang for your buck that the software you use will play/work well with the hardware. You won’t deal with as many driver/software conflicts when you use Macs.
That said, the obvious downside is that Macs will be expensive, will only work with proprietary software/hardware (goodluck upgrading or replacing a part!), and there’s a huge learning curve when getting used to the quirks in the way the interface is laid out.
If you can afford to, I’d say definitely go with a Mac especially if you plan to torture your computer with 3d rendering or any beefy, resource heavy task. However, if you can likely shell out as much money for a comparable PC desktop counterpart nowadays.
I don’t know if this has changed at all but I remember not experiencing any software or hardware related “crash” when using a Mac. However, some of my friends who do use Macs have occasionally reported them. This used to be another reason why you would want to go with a Mac but there has been a lot of improvement since Windows 7 that this isn’t that big of a deal anymore.
A trivial reason to own a Mac as an artist is that some companies/businesses are snobs and will want you to use a Mac. =/ Snobs. Blegh!
So I hope that helps! Read these articles for more info and try not to buy into biasness on some of these: